Entraides et échanges autour de la technologie Scol - Informations and exchanges on the Scol technology
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i have begun to teach my son scol, and out first project will be a simple calculator.
we will be developing on a windows machine.
for eventual cross platform implementation (on ios and android), what part of the existing 2d api should i use....the 2D api or the 2D graphic api?
-h
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hmm none for now ^^
only 3D bitmap widgets for Android
....ok I'll use the 2d api as there's less coding.
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I made this to teach scol about 10 years ago
http://www.arkeon.be/scol/os3d/tuto.zip
this is a very basic calculator with 2D api
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I made this to teach scol about 10 years ago
http://www.arkeon.be/scol/os3d/tuto.zipthis is a very basic calculator with 2D api
thx!
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i checked out the code arkeon and thx....i think i will take a different approach to teach my son oop and create some sort of struct that would hold values of the operands and utilize callbacks. i'll post (after i've finished that throttle plugit).
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