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Entraides et échanges autour de la technologie Scol - Informations and exchanges on the Scol technology

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#1 19-Mar-2018 15:33:56

xzx3
Member
Registered: 18-Dec-2017
Posts: 12

iOS Export

Dear Dev team,

I'm facing a dire problem with iOS functions.

Export has been done and imported to xcode without a problem.

It seams that I can only get 5 fps running apps on apple products. I.e: Iphone 6

I analysed the project using xcode, which confirmed severe lag in producing frames and 0 percent GPU usage.

My projects consists of 5 low poly models for AR, similar to AR cards in examples.

Please advice.

I appreciate this community and all your efforts☺

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#2 19-Mar-2018 16:36:54

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 4,267
Website

Re: iOS Export

Hello,

we'll make some more tests on Iphone 6 soon, stay tuned

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#3 23-Mar-2018 01:19:35

xzx3
Member
Registered: 18-Dec-2017
Posts: 12

Re: iOS Export

Thanks Mr. Arkeon smile

Please inform me if I can be of assistance in any way.

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#4 29-Mar-2018 14:38:00

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 4,267
Website

Re: iOS Export

Good news, I could override the apple sdk and use my own openssl build, for https access. Youtube videos and and curl are now working on Iphone. I also made a lot of perf improvements on the current build, on Iphone6 I got a very comfortable framerate with AR and video.

All this will be in the next release planned next week.

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#5 9-May-2018 03:22:10

xzx3
Member
Registered: 18-Dec-2017
Posts: 12

Re: iOS Export

This is wonderful! Thanks for your efforts Mr. Arkeon smile

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